Entry tags:
FAQ/Game Info
GAME INFO | |
| â˝ FULL NAVIGATION â˝ LOCATIONS â˝ STATUSES â˝ IC PROFILES â˝ IC RULEBOOK â˝ MURDER PROPOSALS â˝ PCS â˝ CURFEW â˝ ??? â˝ ??? â˝ ??? |
Premise Well. You did it. You found your way here. Congratulations! Sit back, relax, and take it easy. This will be just like the last time...or will it? Welcome to âNot Again?â Yeah, you heard us. Youâve faced many hardships in the last several weeks. Youâve gone through a number of trials and tribulations, made and strengthened new relationships, and lost some friends along the way. But you triumphed in the end. You overcame your obstacles and the game youâve played has drawn to a close...even if it isnât the ending you wanted. All thatâs left to do now is return to where you came from or accept your new fate. Too bad it wonât be that easy. At the start of this game, characters will find that there is only a split second between their last memory of their previous game and the moment they awaken in this one. All characters have been corralled together for one more round for reasons unexplained. Though at first they wonât realize it, they will soon come to learn that they will have to prove they have what it takes to play another game and fight for whatâs theirs; this is their chance to keep their happily ever after, or to right things that have gone wrong. The method of participation, of course, is up to them. Got all that? Letâs keep going. Gameplay To the surprise of no one ever, happenings within the setting will ensure that at least once a week, one victim will be targeted and killed. From there, characters will have to gather together and work to not only catch the true culprit but figure out the best way to play the game itself. In this game, character choices will impact what occurs in the setting and change outcomes for all characters involved. Seeing how all characters have been involved in a killing game prior to this event, all players will begin on equal playing ground. This means that all characters will have the opportunity and perhaps even the motivation to enact a kill. Similar to While murder is, of course, the easiest way to get things done, murder is still completely voluntary! You could get away playing in the game without ever harming another soul and performing other actions that will change the course of the game. On the other hand, there will be situations where bribery, incentives, or even blackmail may be used to ensure your character is participating in the game and encouraged to kill. More information will be available at the gameâs start. So what about investigations and trials? How do these work? Over the last several games, weâve had a few different mechanics in-play regarding investigations and trials. The following is the schedule by which MONDAY-THURSDAY: Each Monday will begin with a weekly mingle for characters. Much like games in the past, there will be new things to do each week for characters to interact with the setting. These mingles will go up at 9am PST/12pm EST/4am NZST. In addition, sometimes during the week mini-events or other adventures will take place based on player action and mod scheduling. We will notify players in advance should this occur. THURSDAY MORNING: On Thursday morning, we will unscreen the weekly curfew toplevel for players to reply with their curfew status for the week! This is the time to tell your mods where your character will be staying during the hours kills may occur. For the purpose of this game, we do ask that players submit their curfew no later than 5pm PST/8pm EST/12pm NZST if they wish to be involved in the curfew bonus mechanic. For those of you who did not play in We do not accept late curfew posts to be included in the bonus mechanic! More information will be available once the curfew mechanic kicks in. FRIDAY: Similar to SATURDAY: Weâre sure youâll all be very shocked to learn that Saturday is Trial Day! All characters will be required to attend ICly and we do ask that players are available for these days. If you need to miss a trial, please let us know at least 48 hours in advance so we may plan accordingly! Trials will begin at 9am PST/12pm EST/4am NZST and will end at 6pm PST/9pm EST/1pm NZST unless stated otherwise. A one hour break will also take place at 1pm PST/4pm EST/8am NZST for players to step away for lunch/dinner, and for mod tags to pause. ICly characters will not be able to leave the trial unless ICly dismissed early. Since we're not hosting traditional investigations on Fridays, trial days will also be the time characters can begin to explore the setting to look for clues, test theories, and start to piece together the crime committed in order to narrow it down to a potential culprit. IC voting will also be live at the start of the trial and close at the end. Once the vote is closed, we will announce the party with the majority of votes. SUNDAY: Sundays will be execution day! This is the day in which a selected party will come forward to execute the character with the majority of votes. While executions are not mandatory the way trials are, they are open to the public to witness. Executions will begin at 10am PST/1pm EST/5am NZST. This cycle repeats until we hit an ending to the game! Voting As noted above, before the end of each trial characters are required to vote! Not voting is heavily frowned upon and if this occurs your character will be killed off! The only exception will be if you let us know ahead of time that you will be unavailable for any particular trial. Please try not to miss several trials or two trials in a row. There will be a special screened post for votes during each trial. There will be comments to vote for culprits and these will be linked with every trial for ease of navigation. FAQ What is the pacing of the game? Our game will be running on a 1:1 schedule and functioning on PST as â of the mods are PST. Please refer to the above timeline for when important posts will go up. Do I have to be present for every trial? If something comes up and you are unable to be present for a trial, please let us know in advance! We prefer 48+ hours in advance, but if you come to us really early before the trial starts or in the first hour of the trial we will be a bit lenient. If you do not let us know in advance, you will be killed off in-game. How long will the game last? We're aiming for a minimum of six weeks, a maximum of eight weeks. Should a player need to leave the game prior to endgame, please speak with the mod team and we will discuss the next steps with you. If I die early what happens next? We will have a graveyard for characters to continue playing in and participating in! You can do open threads on the main graveyard post, or you may have private conversations with other dead characters. Private conversations? Private conversations! Sometimes your character (or a group of characters) will want to get together with people to spend time together or share information or whatever. This would become a private conversation that isn't shared with the game at large. For a refresher on setting up filters, etc, please check the Private Conversations page when the page is open. How active do I have to be? As this is not new to any of you, we would like to see that players are participating either via weekly mingles, private threads, or both in addition to participation in trials! The game functions best when all players are active and engaging, so please keep this in mind when apping in! We ask that your time be managed well. If we notice that a character isn't really present for weeks, we do reserve the right to place your character up for killing via AC kill. How do I contact the mod team for any questions/concerns/murder plans? Like games past, we will be operating on Discord with a main server for the game! To flag your team with questions/concerns/plans, please create a group chat with Kyuu, Teej, and Ty. Our handles are available in the server itself. Rules 1.) Please be nice! This is a game specifically created with the intention of all of our friends playing together in a fun environment, so we would really love for our friends to treat each other well. Please remember that IC =/= OOC and while murdergames can be competitive we ask that everyone treats everyone else with respect. 2.) Please be active! Yes, we've said it like six times in this page alone but this is a Very Big Thing! 3.) Like all games past, there are bound to be secrets that come up in-game, OOC opportunities presented to characters and more. We ask that you keep these secrets an OOC secret! While we understand there are some things that may come up ICly later, half the fun is messing with your friends and working behind the scenes. 4.) Keep in mind that this is a murdergame which means your character is just as likely to die as the next! Whether that's in week one or week six, if your character is chosen to be a victim that week they will be sent to the chopping block. 5.) Once again, this is a game where powers are nerfed for the time being! While your character may be the strongest most powerful person in their canon it will not mean much here. Oops. 6.) Like in previous games, we will not be accepting duplicates of any given character at this time. 7.) Finally, if at any time you have concerns or feel uncomfortable about something in-game please contact us! As this is a game of our friends, we hope that you guys will come talk to us immediately so that we can get things straightened out and help where we can. |
