Entry tags:
Curfew
CURFEW | |
▽ FULL NAVIGATION ▽ LOCATIONS ▽ STATUSES ▽ IC PROFILES ▽ IC RULEBOOK ▽ MURDER PROPOSALS ▽ PCS ▽ CURFEW ▽ AUDIENCES ▽ CAMP STORE ▽ REPORTING |
Every Thursday at 11PM, characters will find that all doors and windows across camp will lock. They cannot leave a building once they've been locked in, nor can they enter a building should they be locked out. Do try to be aware of your surroundings, hm? Though characters may not know it, as the clock strikes midnight everyone around the camp will fall asleep wherever they are thanks to an unknown phenomenon. This isn't anything new, is it? Surely they'll be used to this by now. Much like their previous experiences, characters will not be awakened until the next morning. Please remember to comment below with your character's location at curfew each week. This will be the easiest way for us to keep track of exactly what characters may expect and when. This will also allow us to know if anyone's paths will cross while a murder is taking place. As a bonus: Players who turn in their curfew by 8pm EST/5PM PST/1PM NZST will receive a notification of other characters who are in the same location once curfew hits! This can provide PC opportunities and a general awareness for your IC Thursday night. In addition, depending on where characters stay, special effects may take place for them the next day. We will not be accepting late submissions for the bonus mechanic. If a player does not submit their curfew before the cut-off time, we will assume that characters are in their assigned cabin. As the FAQ page states, if you are unable to submit curfew yourself, you may have another player do so for you if your characters will be together. For example, player A may submit a curfew comment stating "X & Y will be staying in location Z!" All comments to this post will be screened. |
WEEK ZERO
WEEK ONE
WEEK TWO
WEEK THREE
WEEK FOUR
WEEK FIVE
WEEK SIX